Poles:
- Hide the clouds group.
- New group above the land group – poles.
- New layer (in the land group). (Name it poles.) Filter->Render->Clouds.
- Create New Fill Or Adjustment Layer->Curves. (Black 115,0. White 213,255 and a middle point of 128,106) So there’s large maxed out white areas and a lot of black like this.
- Dupe and merge the layers. Name the new one poles final. Hide the original two poles layers.
- Create a mask with a LARGE (size 200 super fluffy brush) to hide all but the areas you want. Here’s my messy poles mask, but it works just fine.
- Filter->Texture->Craquelure (2,0,9). You should have an icy looking couple of masses like this…
- Un-hide clouds group.
Creating the sphere:
- Make sure you have all the layers showing that you want for the final version.
- Click on the top group of layers.
- SHIFT ALT CTRL E (the stamp visible command – creates a merged copy of the visible layers in a new layer.)
- Hide all the other layers but the black background.
- Use the Elliptical Marquee tool to create a circle the size you want the sphere. (SHIFT at the same time will make the tool create a perfect circle. SPACE at the same time will let you move the selection.) If you do a large selection, don’t go quite to the edges of the image. (I also zoom out on my image so I have more space on my screen to work with the marquee tool.)
- Select->Feather by 1.
- Select->Save Selection. Save it as “World cutout” or something better than I can come up with right now. So you can easily go back to it, should you need to.
- Filter->Distort->Spherize at 100%.
- SHIFT CTRL I – to invert the selection.
- Delete the selection (of the non-globe areas) to show your world on black background.
- CTRL D – to deselect.
- Filter->Sharpen->Sharpen More.
- Layer Style
- Inner Shadow
- Blend Mode: Multiply
- Opacity: 47%.
- Color: Black and Gradient: Black to transparent.
- Technique: Softer, Source : Edge, Choke: 0, Size: 180.
- Quality: Gaussian, Anti-aliased is checked, Range: 50, Jitter: 0.
- Inner Shadow
So your world should have a direct on light effect.
Stars:
- Select the black sky layer and create a new layer named stars.
- Select the brush tool and a small FLUFFY brush. (I used the one I created in the Sparkles and Stars tutorial I reviewed here.)
- Set your colors to faint pastel colors. I chose yellow (fbfcca) and blue (dcf9fc).
- Go to your brush palette and set the following
- Shape Dynamics. Set it with the following: Size Jitter 100%, Minimum Diameter 33%.
- Scattering: Scatter 1000%. Count 3.
- Color Dynamics: Foreground/Background Jitter 60%. Brightness Jitter 17%.
- Other Dynamics: Opacity Jitter: 16%.
- Smoothing: checked.
- Brush Tip Shape: Spacing 36%.
- Paint a good number of stars with a few swipes behind your globe.
- Reduce the opacity to abut 50% – so they don’t compete with the globe for attention.
And wha-lah. You have a happy little gaia-type planet that looks rather habitable. (Click image thumbnail for full view.)
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Hope that helps you create a little world of your own.
–Avlor
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